I've been writing in and out of video games for pleasure since I was 13. My earliest memory of my game development journey was writing character sheets for my various Skyrim playthroughs and attempting--unsuccessfully--to create mods for Skyrim and Hearts of Iron IV. Despite these road blocks, I knew I had a love for game development and because of that I persued a BA in Game Studies with a minor in writing and history.
My focus area in game development is in writing and design, but I have programming experience and dabble a little into pixel art when I have to. My current engine of choice as of now is Godot and am working on turn based isometric RPG in it. On the side I also dabble in creative writing and write short stories on how ever I am feeling and an drafting up a manuscript based in a fantasy world I'm crafting that is heavily inspired on ancient Mesopotamia.